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NPC Generator

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Advanced [show]


Simon Charlton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. His blonde hair is knotted and matted. His eyes, though not visible through his cowl, are green.

Personality: He likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Miller business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has never given up on his writing dream.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Simon Charlton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)13 (+1) 15 (+2)6 (-2)
Skills Deception +0, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. He keeps his brown hair in a flapper bob. His eyes are blue and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has all his life been fascinated with music.

History: He was born to loving parents in a slum to the east. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: Human compassion.

Ideals: Athletic, Philantrophist, Artistic, Gifted. Bonds: Attractive, Poor. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Trym Hadlee, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)16 (+3) 10 (+0)7 (-2)
Skills Persuasion +0
Senses Passive Perception 10
Languages Common, Elven, Infernal, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. Deep green spinel (100 gp). Amber (100 gp). Lapis lazuli (15 gp). Eye agate (15 gp).


Social Check DCs


Dean Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white shirt with thin grey vertical stripes and green pants. He has a white handlebar mustache and slicked back white hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is content; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Attractive, Rich. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Dean Mitchell, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)16 (+3) 17 (+3)13 (+1)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Ignan, Draconic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Godfrey Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is black and very short. His eyes are violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Rich. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Godfrey Blythe, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 42000 sp.


Social Check DCs


Hubert Gracey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt, and carries quarterstaffs. His auburn hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Hubert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west to a Fortune-teller, Hubert learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Hubert Gracey, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)8 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 26000 cp.


Social Check DCs

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