Hunter Altham, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and is pretty ugly. He sports a long auburn beard, and similarly colored long hair. His eyes are green and he is always smoking a pipe.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Hunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised in a white middle class family as the only child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Ideals: Disciplined. Flaws: Ugly, Mundane, PTSD. Bonds: Family. Occupation: Junk Dealer
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
Solomon Stanford, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. His auburn hair has been sun bleached extensively. He has several tiny emerald earrings on each ear.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He enjoys reading and quiet.
History: He was born into a rich family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He left for the west, certain he would find work there.
Motivation: A rival would like him out of the picture; and he has money and likes to spend it
Ideals: Joker, Logical. Bonds: Rich, Immigrant, Criminal record. Occupation: Shepherd
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
Charles Marley, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length white hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is calm most of the time but flees social interaction. Charles is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born several months after his father was called into army service. He worked as a nervous Bather and found it very stressful. He inherited the family business which he has now maintained for 5 years.
Motivation: Doesn't want to be a Bather and was forced into it by his family; and his relatives are trying to arrange a marriage
Flaws: Shy. Bonds: Attractive, Family, Military, Job. Occupation: Bather
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Sylvan, Elven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5
Possessions: 12000 cp. Violet garnet (1200 gp). Violet garnet (1200 gp). 1 Minor magic item.
Godfrey Blankley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. He wears his golden hair up in a very large beehive style do. His green eyes lackadaisically let the world flow into them.
Personality: He exudes charisma. He is a tour de force of persuasion. He has all his life been fascinated with singing.
History: Godfrey was born with his father's beautiful face. His first spouse was a Marshal, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Artistic. Bonds: Attractive, Family, Guardian, Job. Occupation: Fletcher
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 16000 cp. Moonstone (40 gp).
Randal Blyth, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His long blonde hair is drawn into a two foot long braid. His eyes are brown and he is always smoking a pipe.
Personality: He dislikes all the random violence that takes place in the south. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Weaver.
Motivation: Find a way to reverse the transformation of his sister; and money/treasure
Ideals: Pacifist, Philantrophist. Bonds: Rich, Job, Family. Occupation: Weaver
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1 Masterwork Light steel shield. 1 Masterwork studded leather. 1 Chain shirt.
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