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NPC Generator

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Advanced [show]


Kyle Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Kyle is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Weaver and was forced into it by his family; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Family, Religious. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Kyle Eastaughffe, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2600 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Skelton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His hair is golden and curly. His blue eyes peer out from beneath his broad black hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Rich, Nature. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Gilbert Skelton, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 9 (-1)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 9000 sp.


Social Check DCs


Roger Berkeley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He very much looks the part of a Healer. His blonde hair is cut jaggedly and amateurishly. He has several tiny sapphire earrings on each ear.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has drifted from career to career and currently works as a Healer.

Motivation: Expand his business; and sabotage a competitor

Ideals: Joker. Bonds: Job, Rich, Religious, Immigrant. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Roger Berkeley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)13 (+1) 10 (+0)6 (-2)
Skills Intimidation +0, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Buckler. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Shane Brixton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He prefers to wear black pants and tee shirts. His brown hair is knotted and matted. His thin eyebrows rest above his beady brown eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Shane Brixton, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Nature +4, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Gomory Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is well dressed, constantly wearing a violet suit, black shirt, and white tie. He sports a long silver beard, and similarly colored long hair. His brown eyes are passionate and lively.

Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.

History: Gomory was raised in a hard working conservative environment. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Barrister for hire.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Flaws: Ugly, Insane, Selfish. Bonds: Job, Rich. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Gomory Tindall, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 11 (+0)16 (+3) 6 (-2)7 (-2)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 8
Languages Common, Draconic, Gnoll, Gnome
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +5

Possessions: 20000 cp.


Social Check DCs

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