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Advanced [show]


Percival Dryden, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has a large brown mantle and cape that has been intricately interwoven into his yellow robe. He has no hair. His violet eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He got into the Sculptor business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.

Ideals: Logical. Flaws: Ugly. Bonds: Religious, Has a crush, Job. Occupation: Sculptor

Voice: Speaks in third person

Attributes [hide]

Percival Dryden, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)13 (+1) 14 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Anthony Sherwood, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, black, dusty cloak. His hair is greying and his face has many wrinkles. He has violet eyes and a black hat with a red feather.

Personality: Anthony speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born at the edge of vast plains. His father had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Impeccable. Flaws: Addict. Bonds: Rich, Nature. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Anthony Sherwood, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)10 (+0) 8 (-1)11 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Everard Alby, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his whip ready. He has styled his black hair well, parting it to the left. His eyes are gray and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and retire the richest man in the north

Ideals: Fighting, Optimist, Entrepeneur. Bonds: Attractive, Adventurer. Occupation: Bellfounder

Voice: Hard of hearing, loud

Attributes [hide]

Everard Alby, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)6 (-2) 11 (+0)10 (+0)
Skills Religion +0, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 2 Smokesticks. 1 Tanglefoot bags. 1 Tanglefoot bags.


Social Check DCs


Patrick Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears a violet coat over a green low-cut shirt, and a top hat upon his head. His right hand appears badly burned and disfigured. He sports a long red beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a minor phobia of water and hates getting wet.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Patrick took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Patrick Cumberbatch, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)16 (+3) 10 (+0)6 (-2)
Skills History +5, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Tatum, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. He wears his blonde hair up. He tend to wears goggles to shield his eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the north, but his parents moved at a very young age to the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Secretive. Bonds: Attractive, In love, Immigrant. Occupation: Bookbinder

Voice: Thin and wheezing

Attributes [hide]

Trym Tatum, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 5 (-3)12 (+1)
Skills Intimidation +3, Perception -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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