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NPC Generator

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Advanced [show]


Lance Spalding, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy tan suit. His hair is greying and his face has many wrinkles. He has several tiny aquamarine earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He is a ruthless business man, a trait he acquired from his father.

History: Gifted from a young age, Lance studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Entrepeneur, Gifted. Flaws: Shy, PTSD. Bonds: Attractive, Rich. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Lance Spalding, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)7 (-2) 12 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Sard (70 gp). Peridot (70 gp).


Social Check DCs


Conrad Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has no hair. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Energy wise he seems alert and responsive.

History: Conrad was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He inherited the family business which he has now maintained for 14 years.

Motivation: Further expansion of business; and expand his business

Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Conrad Marleigh, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)8 (-1) 13 (+1)15 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Ralf Roscoe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears brown painted combat armor at almost all times. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Ralf will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Engraver, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Extrovert, Philantrophist. Bonds: Poor, Attractive. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Ralf Roscoe, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)15 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Patrick Sherwood, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He has a large grey mantle and cape that has been intricately interwoven into his violet robe. He is bald on top and has large brown tufts of hair around his ears. His eyes are a pleasant gray.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Patrick Sherwood, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 13 (+1)10 (+0)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. 1 Masterwork Heavy wooden shield. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Lewis Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. He wears his silver hair down. He wears a mask on his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He works hard and plays hard.

History: The child of a Barber, who enjoyed hunting, Lewis was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism. Flaws: Ugly, Hedonist. Bonds: Poor, Nature, Criminal record. Occupation: Cook

Voice: Mousy voice

Attributes [hide]

Lewis Shelley, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Deception +1, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1000 sp. Red spinel (150 gp). Moss agate (12 gp).


Social Check DCs

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