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Advanced [show]


Norman Kelsey, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has the majority of his body covered in plate. With a patchy silver beard and wild silver hair. His gray eyes dart from person to person.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Norman lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Religious, Family, Military. Occupation: Architect

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norman Kelsey, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills History +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


William Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long chestnut beard with little hanging trinkets. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He enjoys reading and quiet.

History: William was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

William Radcliffe, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp. Malachite (7 gp). White opal (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Raymond Rutherford, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. He has a long red beard with little hanging trinkets. He has a dull look in his green eyes.

Personality: He acts crazy and hedonistic. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to loving parents in a slum to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Hedonist. Bonds: Poor, Attractive, Job. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Raymond Rutherford, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)9 (-1) 14 (+2)15 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Brown-green garnet (120 gp). Rhodochrosite (12 gp). Tiger eye turquoise (12 gp).


Social Check DCs


John Darlington, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears tattered old clothes, and his gloved hand is found clutching a monstrous two handed axe. His black hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Further he is a bit of a stoner and is frequently out of it.

History: Sold as a small child to a slaver, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and he wants to get laid

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John Darlington, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)8 (-1) 12 (+1)7 (-2)
Skills Arcana +1, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Dustin Walcott, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his brown hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Gardener and found it very stressful. He then took over the family business and is one of the better Gardener for hire.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Insane, Hedonist, Antagonistic. Bonds: Attractive, Job. Occupation: Gardener

Voice: Farmer accent

Attributes [hide]

Dustin Walcott, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)8 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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