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Advanced [show]


Diggory Oakley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. He wears a deerstalker hat to cover his moderate length golden hair. His eyes are likewise violet.

Personality: He speaks before he thinks and is too direct. He is an amazing painter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a crush on the local Gardener; and money/treasure

Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Has a crush. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Diggory Oakley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Darkwood Buckler. 1 Masterwork studded leather.


Social Check DCs


Lance Shelly, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is white, silky, and of moderate length. His eyes are amber.

Personality: He is mildly Human supremacist, though he does not identify as such. A true patriot, Lance would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the north to a Engraver, Lance learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Flaws: Racist. Bonds: Attractive, Military, Job. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Lance Shelly, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)12 (+1) 16 (+3)7 (-2)
Skills Performance +0, Stealth +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Lance Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his pickaxe. His auburn hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Lance is depressed about a lot of things. He tends to be a nihilist. He also has developed a complete distrust of the Doctor profession.

History: Born to a Doctor, his father struggled to pay the bills. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Locksmith for hire.

Motivation: To be a Doctor again.

Ideals: Athletic. Flaws: Depressed. Bonds: Job, Poor. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Lance Sharps, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)13 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Adam Myerscough, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a white cloak and cross-gartered yellow stockings. His clothes are grease stained in places. He wears a feathered hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is a font of random trivia from the lore and stories he has discovered

History: Adam was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Adam was born on a far eastern island where he grew up under the tutelage of his mother, an expert Actor. He left for the east, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and wants a kiss

Ideals: Logical. Flaws: Shy. Bonds: Poor, Immigrant, Attractive. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Adam Myerscough, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Chain shirt.


Social Check DCs


Geoffrey Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears green trousers with brown and white striped suspenders. He wears various colorful collared shirts. His silver hair is slicked back into a classic pompadour. He has amber eyes and a green hat with a brown feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the south was not economically sound they moved to his current location. He has dedicated himself to building a better kind of golem.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Job, Immigrant, Adventurer. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Geoffrey Graeme, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 8 (-1)10 (+0)
Skills Intimidation +2, Perception +1
Senses Passive Perception 11
Languages Common, Celestial, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Moonstone (30 gp). Deep blue spinel (800 gp).


Social Check DCs

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