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NPC Generator

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Advanced [show]


Clerebold Colby, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this western man is wearing a perfectly clean shirt and pair of pants. His blonde hair is kept up in a ponytail inside a deerstalker hat. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and to get a good night's sleep

Ideals: Athletic, Disciplined. Flaws: Impulsive, Insomniac. Bonds: Attractive, Rich. Occupation: Roofer

Voice: Low range voice

Attributes [hide]

Clerebold Colby, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)10 (+0) 13 (+1)14 (+2)
Skills History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Don Budd, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear green clothing when he does not wear armor. He is muscular with a powerful set of arms. His tied-back hair is golden. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a criminal king-pin and mafia family Don was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Don decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is terrified, and will act out of fear

Ideals: Persistence, Logical. Flaws: Shy, Fearful. Bonds: Criminal record. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Don Budd, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)13 (+1) 10 (+0)17 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Godfrey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is lengthy. His eyes are likewise violet. His teeth are white and perfect.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Sailor, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Selfish. Bonds: Attractive, Adventurer, Poor. Occupation: Painter

Voice: American accent

Attributes [hide]

Godfrey Winterbourne, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)8 (-1) 13 (+1)14 (+2)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Alexandre Stafford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is braided into rings. His gray eyes dart from person to person to random spaces in the air.

Personality: He is very quiet and rarely speaks above a whisper. Energy wise he seems alert and responsive.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east; and he is greedy

Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Actor

Voice: Dutch accent

Attributes [hide]

Alexandre Stafford, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 6 (-2)15 (+2) 19 (+4)14 (+2)
Skills Acrobatics +4, Medicine +6
Senses Passive Perception 14
Languages Common, Aquan, Celestial
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +6

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Robert Alton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is bristling with hidden weapons, mostly shortbows and shortspears. His hair is red and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a small toy that he constantly fidgets with.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Addict. Bonds: Criminal record. Occupation: Stylist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Robert Alton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 17 (+3)13 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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