Alex Kenley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze. His hair is greying and his face has many wrinkles. He has violet eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Alex was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Alex's mother didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is greedy; and money/treasure
Ideals: Joker, Pacifist, Justice. Flaws: Antagonistic. Bonds: Rich. Occupation: Bellfounder
Voice: Draws out vowels
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Spyglass. 1 Hourglass.
Shane Barton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise amber.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of northern immigrants he idolized his father. His father had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.
Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son
Ideals: Passionate. Flaws: Fearful. Bonds: Rich, Immigrant, Family. Occupation: Stylist
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 16 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1 Chain shirt. 1 Banded mail.
Anthony Crawford, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his longsword ready. He wears his hair in dreadlocks. His fierce amber eyes like to dwell on things.
Personality: He is happy with his job as a Stylist. He turns his eye from what people do, preferring to live and let live. He uses divination through singing.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions; and to end his boredom
Ideals: Fighting, Gifted. Flaws: Mundane, Disease. Bonds: Job, Religious. Occupation: Stylist
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 12000 cp.
Manfred Bentley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears professional attire. His silver hair is kept up in a ponytail inside a Stetson hat. His eyes, though not visible through his cowl, are gray.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He believes the world needs to unite to get rid of illithids once and for all.
History: When he was but 6 years old his parents immigrated from the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He left for the east, certain he would find work there.
Motivation: Many illithids want him driven away.
Ideals: Athletic, Fighting. Bonds: Attractive, Enemies, Immigrant. Occupation: Farmer
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 34000 sp. 1 Minor magic item.
Miles Ramsey, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. His eyes are likewise amber.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Miles grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Seamstress.
Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and someone believes him a fraud
Ideals: Joker, Persistence. Bonds: Adventurer, Enemies, Job. Occupation: Seamstress
Voice: Slurs words
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!