Anselm Shipley, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His auburn hair has been sun bleached extensively. He has violet eyes and a green hat with a blue feather.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He inherited the family business which he has now maintained for 14 years.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and someone believes him a fraud
Ideals: Impeccable. Bonds: Enemies, Immigrant, Job, Debt. Occupation: Interpreter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 20000 cp. Red-brown spinel (50 gp).
Lewis Kent, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a robe, a symbol of the four houses of cards around his neck, and a quarterstaff on his belt and is in decent physical shape. He has a white handlebar mustache and slicked back white hair. His thin eyebrows rest above his beady hazel eyes.
Personality: Calm and collected, he is a well trained Seamstress. He uses divination through singing.
History: The child of a Sage, who enjoyed hunting, Lewis was taken on many hunting expeditions. After coming to the age of reason, Lewis took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.
Motivation: To be a Sage again; and further expansion of business
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Nature. Occupation: Seamstress
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Norman Royston, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a brown poncho over his likewise colored trousers and shirt. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.
Personality: He acts crazy and hedonistic. Norman is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted arcane powers by his dying sister.
Motivation: He has a crush on the local Shoemaker; and to settle down with his crush
Ideals: Gifted. Flaws: Hedonist. Bonds: Family, Nature, Has a crush. Occupation: Marshal
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Lewis Wellington, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'6" and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly auburn, has prominent grey streaks. His green eyes dart from person to person.
Personality: He likes to make people angry or surprised. He also hits on women, regardless of circumstances.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has built up a small fortune and can afford his own way.
Motivation: He would like to get married and retire; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Antagonistic. Bonds: Has a crush, Rich, In love. Occupation: Cook
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 600 sp.
Manfred Merton, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. His skin is fair and his fingers are delicate and long. His brown hair is knotted and matted. His violet eyes are passionate and lively.
Personality: A deeply religious man he believes everything happens for a reason. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. He worked as a nervous Dilettante and found it very stressful. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.
Motivation: He wants nothing more than to rejoin the army; and he'd like to take his coworkers down a peg
Flaws: Lazy. Bonds: Religious, Adventurer, Job, Military. Occupation: Dilettante
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 80 pp.
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Their contribution stands as a beacon of hope for all adventurers!
