Richard Ridley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered brown stockings. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his green eyes.
Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He has all his life been fascinated with music.
History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a daughter. He inherited the family business which he has now maintained for 6 years.
Motivation: To prove his worth to the world; and sabotage a competitor
Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Poor, In love. Occupation: Assassin
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Trey Holton, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He dresses in collared shirts and wears a proper scarf over his head. He wears his white hair down. His brown eyes dart from person to person.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.
History: He was born at the edge of vast forest. He has chosen to use the inheritance that was left to him frivolously. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero; and he has money and likes to spend it
Ideals: Pacifist. Flaws: Shy. Bonds: Nature, Rich, Adventurer. Occupation: Armorer
Voice: Whispers
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 3000 sp.
Guy Hamilton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case and is in decent physical shape. His brown hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Brewer business at a young age. He was an apprentice working in his father's forge. He struck the Brewer job and began his own company from there.
Motivation: Sabotage a competitor; and a deep hatred of gnolls
Flaws: Antagonistic, Fearful. Bonds: Job, Enemies. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 1300 sp. Red garnet (130 gp).
Cory Yorke, Male Human [Permalink]
Personal [hide]
Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. His blonde hair is still thick. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Slave Trader business at a young age. After coming to the age of reason, Cory took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his singing dream.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Fighting, Gifted, Artistic. Bonds: Job, Family. Occupation: Slave Trader
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 48 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Gerald Mori, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. He has a moderate pudge and is not very fit. His hair is short and chestnut. His eyes, though not visible through his cowl, are blue.
Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Knight.
Motivation: Wishes to resurrect an old love; and expand his business
Ideals: Logical, Gifted. Bonds: Job, Rich, In love. Occupation: Knight
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Disguise kit.
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