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NPC Generator

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Advanced [show]


Robert Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears baggy pastel pantaloons and a blue scarf. He has a moderate pudge and is not very fit. He has a long silver beard with little hanging trinkets. His half smiles and gray eyes are beguiling and draw you in.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the south, but his parents moved at a very young age to the north. When Robert reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his brother recently and the two have been together since.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Logical. Bonds: Attractive, Family, Immigrant, Military. Occupation: Interpreter

Voice: Nasally tone

Attributes [hide]

Robert Wallace, Male Human Fighter 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)9 (-1) 13 (+1)4 (-3)
Skills Intimidation +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 700 gp.


Social Check DCs


Gomory Payton, Male Human [Permalink]

Personal [hide]

Description: This man has a large green mantle and cape that has been intricately interwoven into his blue robe. He is muscular with a powerful set of arms. His silver hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Shepherd father left him crippled. He hasn't been sleeping well lately.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Insomniac, Selfish, Mundane, Disease. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Payton, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 8 (-1)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +0, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Tim Blakeley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is wearing colorful clothing, dressed as a Junk Dealer. His clothes are grease stained in places. He keeps his black hair in a pixie cut. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Tim is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. Tim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Flaws: Addict, Depressed, Disease. Bonds: Poor, Immigrant, Adventurer. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Tim Blakeley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Roger Barclay, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). He has no hair. His ears are large.

Personality: He has always had a great fascination with Human culture. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Roger studied abroad. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Roger Barclay, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)17 (+3) 10 (+0)11 (+0)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnoll, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rhodochrosite (10 gp).


Social Check DCs


Frederick Beitz, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is brown and curly. He has gray eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered north to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wishes to resurrect an old love; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Optimist. Flaws: PTSD. Bonds: Job, Criminal record, In love. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Frederick Beitz, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)9 (-1) 11 (+0)13 (+1)
Skills Acrobatics +2, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2700 sp.


Social Check DCs

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