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Advanced [show]


Richard Melancon, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His moppish silver hair is in a traditional bowl cut. His green eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the east. He moved from fad to fad and when he turned 15 he discovered painting. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Attractive, Poor. Occupation: Guard

Voice: Shortens vowels

Attributes [hide]

Richard Melancon, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 14 (+2)8 (-1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. White pearl (60 gp). Brown-green garnet (60 gp).


Social Check DCs


Solomon Altham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is singed and shortened. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born blind and as such lacked many opportunities for work. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Athletic, Optimist. Flaws: Ugly, Disease. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Solomon Altham, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Climber’s kit.


Social Check DCs


Henry Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light white in addition to tight pants. His hair, while still mostly white, has prominent grey streaks. His fierce blue eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. A true patriot, Henry would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Shy, Antagonistic. Bonds: Military, Nature, Enemies. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Henry Cumberbatch, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gilbert Everly, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His Stetson hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: Gilbert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Flattery will make him almost putty in your hands.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gilbert took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He would like to get married and retire.

Ideals: Athletic, Artistic. Flaws: Ugly, Selfish. Bonds: Nature. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Gilbert Everly, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Peter Marlee, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. His hair is always cut to a buzz. His gray eyes dart from person to person.

Personality: He dislikes all the random violence that takes place in the east. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Butcher, but he was a colossal failure. He tends to his Fisher job now, and dutifully fulfills any obligations he has.

Motivation: To be a Butcher again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Pacifist, Justice, Entrepeneur, Fighting. Bonds: Job. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Peter Marlee, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)9 (-1) 9 (-1)7 (-2)
Skills Animal Handling +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Onyx (80 gp). Amber (50 gp). Chrysoprase (80 gp). 1 Breastplate. 1 Darkwood Shield. 1 Banded mail.


Social Check DCs

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