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NPC Generator

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Advanced [show]


Don York, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems, and a wedding ring on his left hand. His silver hair is drawn into a tight pony tail with a dagger scrunchie. His violet eyes dart from person to person to random spaces in the air.

Personality: Don speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a bit of a xeno-phobe, disliking non-Humans.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wishes to resurrect an old love.

Ideals: Impeccable. Flaws: Racist. Bonds: Rich, In love, Slave, Criminal record. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Don York, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 12000 cp. 1 Breastplate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Balimaar Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long black beard with little hanging trinkets. His hazel eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Animals are drawn to him, and he is able to talk to them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Balimaar began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Balimaar Fawcett, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)8 (-1) 15 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Ernest Cotton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a faded coat and loose pants complete with wide-brimmed hat and is in decent physical shape. His blonde hair is styled in orderly dreadlocks. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the west. Cursed with vampirism at a very young age, Ernest has worked very hard to control his curse. He left for the west, certain he would find work there.

Motivation: He wants revenge against giants.

Flaws: Secretive, Disease. Bonds: Attractive, Enemies, Immigrant. Occupation: Server

Voice: Italian accent

Attributes [hide]

Ernest Cotton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 9 (-1)14 (+2)
Skills Insight +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Ralf Badger, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his crossbow. His whole body is exceptionally muscular. He wears his blonde hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Selfish. Bonds: Immigrant, Attractive, Adventurer. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Ralf Badger, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 4 (-3)17 (+3)
Skills Deception +5, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Frederick Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs, and he perpetually has his scythe ready. He sports a long white beard, and similarly colored long hair. His violet eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Layabout.

Ideals: Fighting, Joker. Bonds: Adventurer, Has a crush. Occupation: Brewer

Voice: Hollow voice

Attributes [hide]

Frederick Colton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)13 (+1) 7 (-2)5 (-3)
Skills History +3, Investigation +3
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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