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NPC Generator

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Advanced [show]


Gerald Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He has black hair. He has brown eyes and a black hat with a brown feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. He moved out north to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Passionate. Flaws: Insane. Bonds: Attractive, Criminal record, Family. Occupation: Unemployed

Voice: American accent

Attributes [hide]

Gerald Sutton, Male Human Fighter 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Tourmaline (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Thackeray, Male Human [Permalink]

Personal [hide]

Description: He has a large yellow mantle and cape that has been intricately interwoven into his violet robe. He carries with him a set of shortbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His silver hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Weaver

Voice: Australian accent

Attributes [hide]

William Thackeray, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2 Holy water. 1 Everburning torch.


Social Check DCs


Bernard Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy yellow pantaloons and a brown scarf. His blonde hair is kept up in a ponytail inside a Stetson hat. His fierce violet eyes like to dwell on things.

Personality: Bernard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the east. After coming to the age of reason, Bernard took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and wants to work out more often

Ideals: Athletic, Impeccable, Gifted. Bonds: Military, Immigrant. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Bernard Harrington, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 4 (-3)10 (+0) 13 (+1)8 (-1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Bernard Law, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a robe, a symbol of luck around his neck, and a sword on his belt. His skin is also unnaturally pale. His silver hair is cut jaggedly and amateurishly. His green eyes have a joyful gleam in them most of the time.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Human compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Racist. Bonds: Mentor. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Bernard Law, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gilbert Kenley, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man is wearing a perfectly clean shirt and pair of pants. He wears his white hair up in a very large beehive style do. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gilbert was born with his mother's beautiful face. A gifted student he started as a Adventurer, but he got bored and became a Mercenary. Recently the stress of being a Mercenary has made it difficult for him to sleep.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Guardian, Family, Job. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Gilbert Kenley, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)10 (+0) 7 (-2)12 (+1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Jet (70 gp). Carnelian (60 gp). 2 Alchemist’s fire. 2 Holy water.


Social Check DCs

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