Adelard Wordsworth, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'7" and wears a black small hat and black clothes. His auburn hair is cut short with large spiked bangs in the front. His eyes are gray and he is always smoking a pipe.
Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now spends his time doing works of charity.
Motivation: Expand his business; and wants to have a good time and be beloved
Ideals: Philantrophist, Optimist. Bonds: Job, Adventurer, Immigrant. Occupation: Sculptor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Robert Ramsey, Male Human [Permalink]
Personal [hide]
Description: This man tends to wear a large grey jacket. He is muscular with a powerful set of arms. His long golden hair reaches down to his waist. His eyes are gray and catlike.
Personality: He will rave to anyone who will listen. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He got away from his former life and has fallen to alcoholism.
Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help
Ideals: Artistic. Flaws: Insane, Addict. Bonds: Rich, Criminal record. Occupation: Herbalist
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp. 1 Masterwork Common Melee.
Dean Hale, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He is an epitome of beauty. His white hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He is untrained/undisciplined, which makes him dangerous.
Motivation: His religion dominates his actions.
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Religious, Mentor. Occupation: Seamstress
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Jasper (40 gp). Pink pearl (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Bernard Harlow, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a violet tunic with black highlights, and long tan pants that bunch up around his shoes. His blonde hair is long and unkept. He has a tattooed face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born into a rich family. Like his mother and his brother before him, after school he went straight into learning to become a Barrister. He then took over the family business and is one of the better Barrister for hire.
Motivation: To share knowledge with the world; and he has money and likes to spend it
Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Barrister
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 7000 cp.
Roger Royston, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears silk and lounges about seductively. He has done his best to style his black hair to look like a famous performer. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the east, but his parents moved at a very young age to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Armorer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp. 3 Thunderstones. 3 Thunderstones.
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