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Advanced [show]


Percival Clive, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. His hair is long and chestnut with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. His ears are large.

Personality: He likes to make people angry or surprised. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Percival was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Percival's mother didn't care for him much, and the feeling was mutual. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Nature, Military. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Percival Clive, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Rose (30 gp). Peridot (30 gp).


Social Check DCs


Heward Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of magic on his torso. He is physically well-built. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are green.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Energy wise he seems alert and responsive.

History: Heward hails from a village terrorized by drow. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to drow.

Motivation: Wants to have a good time and be beloved; and a deep hatred of drow

Ideals: Professionalism, Optimist. Bonds: Enemies, Immigrant. Occupation: Junk Dealer

Voice: Speaks with a cold

Attributes [hide]

Heward Oakes, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 11
Languages Common, Abyssal, Elven, Ignan
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Manfred Cromwell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, violet, dusty cloak. His silver hair is unkempt and raggedy. His brown eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also is a firm believer in the manly ideal.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and to prove his worth to the world

Ideals: Athletic, Impeccable. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Cromwell, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)9 (-1) 13 (+1)10 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Dean Beitz, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has auburn hair. He has gray eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the south. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Roofer

Voice: German accent

Attributes [hide]

Dean Beitz, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 14 (+2)17 (+3)
Skills Intimidation +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gunter Atterton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. He sports a long white beard, and similarly colored long hair. He has amber eyes.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Gunter hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Bonds: Attractive, Criminal record, Enemies, Adventurer. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Gunter Atterton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)17 (+3) 14 (+2)9 (-1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Sylvan, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 cp. Sapphire pendant on gold chain (1200 gp). Finely wrought small gold bracelet (60 gp). 1 Minor magic item.


Social Check DCs

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