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NPC Generator

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Advanced [show]


Adam York, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears a fancy brown suit. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He would rather hide behind his crafts than deal with other people.

History: Born in the north to a Sellsword, Adam learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has achieved small success as a Sellsword.

Motivation: Sabotage a competitor; and to be a bather again

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Attractive, Job, In love. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Adam York, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)16 (+3) 6 (-2)11 (+0)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 8
Languages Common, Celestial, Elven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2800 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alexandre Royston, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear violet pants and tee shirts. His brown hair is kept up in a ponytail inside a feathered hat. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has a massive crush on the younger sibling of the Knight who has hired him part-time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His father raised him in a mountain cabin. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants a kiss; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Rich, Nature. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Alexandre Royston, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Acrobatics +0, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +3

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Frederick Gentry, Male Human [Permalink]

Personal [hide]

Description: This man has a large yellow mantle and cape that has been intricately interwoven into his tan robe. He has a penchant for wearing a ring with an oversized topaz on his right hand. His silver hair, when down, is lengthy. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: When he was but 3 years old his parents immigrated from the east. He struck it rich when he found rare goods in large quantities. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it.

Flaws: Disease, Secretive. Bonds: Rich, Adventurer, Immigrant. Occupation: Performer

Voice: Booming voice

Attributes [hide]

Frederick Gentry, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)16 (+3) 13 (+1)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Druidic, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Trey Graham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and wears a tan vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His long silver hair reaches down to his waist. His eyes are hazel and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Shepherd. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Ugly. Bonds: Slave, Job, Rich. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Trey Graham, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 18 (+4)13 (+1)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 13000 cp. Silver pearl (100 gp). Malachite (5 gp). Coral (100 gp). Eye agate (5 gp). 1 Minor magic item.


Social Check DCs


Tim Darby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. He has shaved his head bald. His green unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Sold as a small child to a wizard, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep

Ideals: Joker. Flaws: Disease, Hedonist. Bonds: Attractive, Mentor. Occupation: Baker

Voice: Sleepy voice

Attributes [hide]

Tim Darby, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills History +2, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40000 sp.


Social Check DCs

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