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NPC Generator

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Advanced [show]


Miles Copeland, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'3" and usually wears his brown robe and has his bastard sword always slung over his shoulder. His brown hair is greasy and uncared for. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Miles is depressed about a lot of things. He tends to be a nihilist. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Blacksmith mother left him crippled. He then took over the family business and is one of the better Sellsword for hire.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Depressed, Disease. Bonds: Job, Rich. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Miles Copeland, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Henry Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears brown painted combat armor at almost all times. He has styled his black hair well, parting it to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Henry was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He became a Bellfounder soon after.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult.

Ideals: Philantrophist. Flaws: Forgetful. Bonds: Attractive, Job. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Henry Copeland, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)13 (+1) 9 (-1)8 (-1)
Skills Insight +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. Black velvet mask with numerous citrines (140 gp). 1 Climber’s kit.


Social Check DCs


Lance Wade, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tight fitting clothing which further accentuates his frame. He wears his chestnut hair up in a very large beehive style do. He has a dull look in his brown eyes.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Lance was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Human people; and to reunite with his absent father

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Job, Family. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Lance Wade, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gerard Kendall, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He is portly but not overly obese. His hair is chestnut and very short. He wears large thick round spectacles.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gerard was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 8 years.

Motivation: To prove his worth to the world; and balancing his hectic life and new detective responsibilities is difficult

Ideals: Passionate. Flaws: Impulsive. Bonds: Job, Rich. Occupation: Detective

Voice: growls and snarls, animalistic

Attributes [hide]

Gerard Kendall, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1

Possessions: 400 gp. Red garnet (90 gp). Aquamarine (800 gp). Red-brown spinel (90 gp).


Social Check DCs


Godfrey Darby, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is dressed in a clean black cloak covering his clean studded leather. He has a hunchback. He sports a long black beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Entrepeneur, Artistic. Flaws: Ugly, Antagonistic. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Godfrey Darby, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Acrobatics +2, History +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 80 pp. Old masterpiece painting (500 gp).


Social Check DCs

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