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Advanced [show]


Gilbert Snape, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a black and brown handkerchief worn on his left side. His golden hair is singed and shortened. His eyes are amber and beady.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Gilbert was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gilbert's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Slave. Occupation: Barkeep

Voice: Hollow voice

Attributes [hide]

Gilbert Snape, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kody Milton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has no hair. His fierce violet eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Kody Milton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)8 (-1) 9 (-1)13 (+1)
Skills Insight +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Azurite (6 gp). Amber (150 gp).


Social Check DCs


Trym Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears grey leather gloves, a grey jacket, and tight pants. His brown hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He dislikes all the random violence that takes place in the south. He is skeptical of what others tell him and is slow to trust.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and he feels threatened by others

Ideals: Athletic, Pacifist. Flaws: Shy. Bonds: Attractive, Military. Occupation: Tailor

Voice: Raspy

Attributes [hide]

Trym Stanley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)7 (-2) 13 (+1)12 (+1)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hugh Beckwith, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he dresses in yellow turtlenecks beneath a brown coat with grey slacks. His auburn hair and beard is wavy and long. His eyes are amber.

Personality: Hugh is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in the east his family was never financially stable. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Extrovert, Justice, Entrepeneur. Bonds: Criminal record, Poor. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Hugh Beckwith, Male Human Fighter 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)8 (-1) 11 (+0)13 (+1)
Skills Arcana +2, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Ernest Sutton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with deerstalker hat. His golden hair is slicked back into a classic pompadour. His eyes are gray and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his father was called into army service. After coming to the age of reason, Ernest took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted. Flaws: Ugly, Shy. Bonds: Military. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Sutton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)9 (-1) 13 (+1)13 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp).


Social Check DCs

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