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NPC Generator

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Advanced [show]


Arnold Ashley, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man tends to wear a blue poncho over his likewise colored trousers and shirt. He wears his hair in dreadlocks. He has gray eyes and a blue hat with a brown feather.

Personality: He is overprotective of those who hire his services. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Philantrophist. Bonds: Guardian, Poor, Criminal record. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Arnold Ashley, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)15 (+2) 13 (+1)8 (-1)
Skills Nature +4, Stealth +3
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). 1 Climber’s kit. 1 Climber’s kit.


Social Check DCs


Anthony Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His right leg appears badly burned and disfigured. His hair is always cut to a buzz. His ears are large.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). During his travels, Anthony and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Anthony discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Anthony fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Optimist, Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Painter

Voice: Excited and jittery

Attributes [hide]

Anthony Tewksbury, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)17 (+3) 9 (-1)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 47000 sp.


Social Check DCs


Gerald Shelley, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. He has done his best to style his blonde hair to look like a famous performer. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He plays an instrument quite well.

History: He was born at the edge of vast island. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content.

Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Nature, Mentor. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Gerald Shelley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)13 (+1) 15 (+2)5 (-3)
Skills Intimidation -1, Stealth +6
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Charles Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His red hair is slicked back into a classic pompadour. His gray eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north to a Fortune-teller, Charles learned a great deal about his father's area of expertise. His arcane abilities were realized during a raid on his village. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Bradshaw, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)7 (-2) 18 (+4)13 (+1)
Skills Athletics +2, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +6

Possessions: 2600 sp.


Social Check DCs


Alex Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears baggy grey pantaloons and a white scarf. He has a hunchback. His blonde hair is lengthy. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Alex studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Alex Wheatley, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs

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