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NPC Generator

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Advanced [show]


Gerald Reed, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His brown hair is unkempt and raggedy. His brown eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast desert. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Fletcher they were divorced and he won custody of their daughter. He worked as a Seamstress, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Seamstress

Voice: Soothing and warm

Attributes [hide]

Gerald Reed, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 13 (+1)6 (-2)
Skills Insight +3, Performance +0
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Reynard Jacobs, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fine chain shirt which he covers with violet colored cloaks and clothing, he is not a threatening figure. He has a red handlebar mustache and slicked back red hair. This gray eyed westerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a bit of a xeno-phobe, disliking non-Humans.

History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. He became a Farmer soon after.

Motivation: He has a crush on the local Bookbinder; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Racist. Bonds: Mentor, Job, Has a crush. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Reynard Jacobs, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anselm Browning, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears his chestnut hair down. He has several tiny emerald earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Rich, Job, Religious, Adventurer. Occupation: Scribe

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anselm Browning, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 9 (-1)15 (+2)
Skills Medicine +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Aldous Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: An old rival family wants him found; and sabotage a competitor

Ideals: Disciplined, Fighting, Gifted. Bonds: Job, Family. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Aldous Winterbourne, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Miles Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his sickle. His blonde hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he is wracked by social anxiety

Flaws: Ugly, Antagonistic, Fearful, Mundane. Occupation: Bookbinder

Voice: French accent

Attributes [hide]

Miles Allerton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 18 (+4)6 (-2)
Skills Medicine +6, Nature +3
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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