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NPC Generator

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Advanced [show]


Aldous Prescott, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he tends to wear a large black jacket. He has auburn hair. His face is scarred and worn.

Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. As long as the job gets done he does not care how it got done.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Nothing but the best is good enough for him; and he has passion for adventuring and risk

Ideals: Artistic, Professionalism, Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Aldous Prescott, Male Human Fighter 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 58 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Stealth +6
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Merton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a long chestnut beard with little hanging trinkets. His eyes are a pleasant gray.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a criminal king-pin and mafia family A gifted student he started as a Stylist, but he got bored and became a Mercenary. He struck the Mercenary job and began his own company from there.

Motivation: He feels that his past leaves him morally obligated to help; and he desires power and/or immortality

Flaws: Shy. Bonds: Rich, Adventurer, Criminal record, Job. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Merton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Coral (70 gp). Smoky quartz (50 gp). Rose (50 gp). 4 Antitoxin.


Social Check DCs


Solomon Nibley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in an above average manner. His blonde hair is cut jaggedly and amateurishly. He has gray eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Dilettante

Voice: Loud with bravado

Attributes [hide]

Solomon Nibley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)11 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 4 Holy water. 3 Smokesticks. 1 Tanglefoot bags.


Social Check DCs


Lewis Law, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and pastel robe with the hood down. He carries with him a set of longbows on his belt, each one with a emerald on the hilt. He wears his white hair up. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lewis is combative with any and all who dare try his patience in the slightest.

History: He got into the Laborer business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Laborer for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Justice. Flaws: Ugly, Disease. Bonds: Job. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Lewis Law, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Chalcedony (40 gp). Carnelian (40 gp).


Social Check DCs


Godfrey Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with yellow and black striped suspenders. He wears various colorful collared shirts. He carries with him a set of sais, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has wavy golden hair. His eyes are hazel and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Godfrey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His father was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Godfrey Hallewell, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 8 (-1)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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