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Advanced [show]


Clerebold Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He is physically well-built. His blonde hair is still thick. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is a very good compulsive liar and kleptomaniac.

History: Born in the west to a Banker, Clerebold learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He then took over the family business and is one of the better Banker for hire.

Motivation: Many brigands want him driven away; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Attractive, Criminal record, Job, Debt, Enemies. Occupation: Banker

Voice: Pronounces O like U

Attributes [hide]

Clerebold Ramsay, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1900 sp. Alexandrite (300 gp).


Social Check DCs


Trym Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of pickaxes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his long auburn hair kept up in a rat tail. His eyes are a pleasant gray.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trym is combative with any and all who dare try his patience in the slightest.

History: When he was but 8 years old his parents immigrated from the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: A deep hatred of illithids; and revenge

Ideals: Fighting, Justice. Bonds: Poor, Enemies, Immigrant, Criminal record. Occupation: Tanner

Voice: Voice breaks

Attributes [hide]

Trym Trowbridge, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 8 (-1)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Draconic, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 sp. Tourmaline (160 gp). Sardonyx (40 gp). Alexandrite (1000 gp).


Social Check DCs


Tim Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in a clean green cloak covering his clean studded leather. He wears his auburn hair down. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful wizard made him what he is. He was taken from his home at a very young age. He got away from his former life and has fallen to alcoholism.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Professionalism. Flaws: Addict. Bonds: Mentor, Slave. Occupation: Bounty Hunter

Voice: Speaks with a cold

Attributes [hide]

Tim Kendall, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)15 (+2) 12 (+1)14 (+2)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Gerard Hamilton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy tan pantaloons and a grey scarf. His broad hat is riddled with cuts and holes. His amber eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Performer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To pay off his debts; and to protect his home

Ideals: Philantrophist. Flaws: Ugly. Bonds: Guardian, Poor. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Gerard Hamilton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 7 (-2)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ralf Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an entirely grey suit with brown socks and a vest with buckled shoes. He has dyed his greying auburn hair a little too much giving a sharp auburn color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also is a firm believer in the manly ideal.

History: Sold as a small child to a brothel owner, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Ralf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Ralf's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Flaws: Insomniac, Antagonistic, Impulsive. Bonds: Attractive, Mentor. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Ralf Sherwood, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)12 (+1) 10 (+0)13 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Red spinel (60 gp).


Social Check DCs

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