Adam Wakefield, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a brown costume with the symbols of the four houses of cards on his torso. With a patchy auburn beard and wild auburn hair. He has a dull look in his blue eyes.
Personality: He speaks before he thinks and is too direct. He is lazy and tries to find solutions quickly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He struck the Cartwright job and began his own company from there.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Flaws: Impulsive, Lazy, Disease. Bonds: Job, Enemies. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Trym Watson, Male Human [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. His moppish brown hair is in a traditional bowl cut. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a forest tribe. A few years later when the west was not economically sound they moved to his current location. He struck the Guard job and began his own company from there.
Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Greedy. Bonds: Job, Nature, Immigrant. Occupation: Guard
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: Just what you see.
Lance Halsey, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel coat over a blue low-cut shirt, and a Stetson hat upon his head. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a rose on it. His black hair is heavily combed to the left. This hazel eyed southerner is not easily forgotten.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with his god.
History: He was born in the south. He went to a religious school and was inspired by the priests there in charitable deeds. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: His relatives are trying to arrange a marriage; and his religion dominates his actions
Ideals: Disciplined. Flaws: Secretive. Bonds: Religious, Immigrant, Family. Occupation: Sailor
Voice: American accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 17 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Sylvan, Auran, Goblin
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Everburning torch. 1 Everburning torch. 2 Alchemist’s fire. 4 Thunderstones.
Diggory Read, Male Human [Permalink]
Personal [hide]
Description: He has a large tan mantle and cape that has been intricately interwoven into his white robe. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy golden hair. His eyes, though not visible through his cowl, are gray.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is the product a well kept family trust fund and as such has never really known need. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero; and he has a rivalry with the church that dominates his actions
Flaws: Shy, Ugly. Bonds: Rich, Adventurer, Religious. Occupation: Stableman
Voice: Spanish accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Randal Badger, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears a fancy violet suit. His hair is long and auburn with streaks of black, and is pulled back with small violet clips. His beard is black, braided, and well cared for. He has gray eyes and a violet hat with a black feather.
Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.
History: He was born in the north, but his parents moved at a very young age to the south. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Philantrophist, Athletic. Bonds: Attractive, Religious, Immigrant, Job. Occupation: Baker
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 4000 cp. 1 Masterwork Heavy steel shield. 1 Half-Plate.
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