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NPC Generator

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Advanced [show]


Peter Blackwood, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. With bright auburn hair and a scraggly beard. He is baby faced.

Personality: Aggressive, abrasive, and angry, Peter embodies much of what other species detest in the Humans. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the east. After coming to the age of reason, Peter took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the east, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Immigrant. Occupation: Stylist

Voice: Squeaky

Attributes [hide]

Peter Blackwood, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Jasper (50 gp). Peridot (50 gp). Coral (100 gp). 1 Simple lock. 1 Backpack.


Social Check DCs


Gunter Winchester, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he typically wears black cloth garments or leather armor. He has a long auburn beard with little hanging trinkets. His violet eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered dancing. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To pay off his debts; and to end his boredom

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Has a crush, Debt. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Gunter Winchester, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)16 (+3) 18 (+4)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 14
Languages Common, Gnoll, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gilbert Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His head has been shaved. This blue eyed northerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Gilbert embodies much of what other species detest in the Humans. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly, Antagonistic, Selfish. Bonds: Rich. Occupation: Brewer

Voice: Sensual and smooth

Attributes [hide]

Gilbert Beitz, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Manfred Chatham, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His whole body is exceptionally muscular. His hair is chestnut and curly. His violet eyes peer out from beneath his small tan hat.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. His first spouse was a Tailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Joker. Bonds: Immigrant, Enemies, Rich, Family. Occupation: Barber

Voice: Slurs words

Attributes [hide]

Manfred Chatham, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2000 sp.


Social Check DCs


Gunter Halsey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally shirtless and showing off his tattooed chest. His hair is black and very short. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.

History: He was born to a criminal king-pin and mafia family Gunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gunter decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Bowyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is unsatisfied with his job; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Bonds: Poor, Religious, Criminal record, Job. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Gunter Halsey, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)14 (+2) 6 (-2)15 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Ignan, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 20 pp. Chalcedony (70 gp). Brown-green garnet (140 gp).


Social Check DCs

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