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Advanced [show]


Alex Elton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is blonde, silky, and of moderate length. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with his god.

History: Alex was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is searching for what he claims is his rightful reward.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and his religion dominates his actions

Ideals: Athletic. Bonds: Adventurer, Attractive, Job, Religious. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alex Elton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Athletics +2
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). A silver and pearl hairclip (80 gp). 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Trym Sydney, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with white highlights, and long grey pants that bunch up around his shoes. He carries with him a set of greatswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his silver hair to look like a famous performer. His eyes are brown and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Bather but believes his peers are too gung-ho.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Fighting, Pacifist. Flaws: Shy. Bonds: Religious, Job, Criminal record. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Trym Sydney, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp). Sapphire pendant on gold chain (700 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bertram Winchester, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long red beard with little hanging trinkets. His eyes are likewise blue.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born at the edge of vast desert. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has passion for adventuring and risk

Ideals: Optimist, Philantrophist. Flaws: Greedy. Bonds: Nature, Adventurer. Occupation: Performer

Voice: Timid voice

Attributes [hide]

Bertram Winchester, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)16 (+3) 8 (-1)13 (+1)
Skills Investigation +5, Survival +1
Senses Passive Perception 9
Languages Common, Gnoll, Aquan, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Malachite (8 gp). Red spinel (100 gp). Black star sapphire (900 gp).


Social Check DCs


Norman Acton, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Banker uniform. He has a penchant for wearing a ring with an oversized ruby on his right hand. He wears a wide-brimmed hat to cover his moderate length silver hair. His violet eyes peer out from beneath his wide-brimmed pastel hat.

Personality: A deeply religious man he believes everything happens for a reason. Animals are drawn to him, and he is able to talk to them.

History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and to be a stableman again

Ideals: Gifted. Bonds: Job, Rich, Religious, Nature. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Norman Acton, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)17 (+3) 11 (+0)16 (+3)
Skills Acrobatics +2, Performance +5
Senses Passive Perception 10
Languages Common, Undercommon, Aquan, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 500 gp.


Social Check DCs


Alex Altham, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he sports black clothing, slightly heavier than average wear. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes dart from person to person to random spaces in the air.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Alex lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his brother.

Flaws: Forgetful. Bonds: Family, Adventurer. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Alex Altham, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Aquan, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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