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Advanced [show]


Norman Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He is portly but not overly obese. He wears a colorful flower in his black hair. His eyes are likewise gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has all his life been fascinated with poetry.

History: He was born on a small isolated farm. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: He's looking for his big break; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Artistic, Gifted. Bonds: Attractive, Nature. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Norman Deighton, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Gold and topaz bottle stopper cork (700 gp). Silver chalice with lapis lazuli gems (60 gp).


Social Check DCs


Geoffrey Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. He has styled his white hair well, parting it to the right. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Slave, Immigrant, Adventurer, Job. Occupation: Bookbinder

Voice: Sleepy voice

Attributes [hide]

Geoffrey Northcott, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 13 (+1)7 (-2)
Skills Persuasion +0, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp. Smoky quartz (70 gp).


Social Check DCs


Hunter Walpole, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his auburn hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Cocky and sure of himself, he believes he is the best Servant born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Fisher, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hunter took refuge in the old dungeon and found the beat up longsword and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants to open a new tavern; and to be a fisher again

Ideals: Fighting, Athletic. Bonds: Job, Adventurer, Poor, Nature. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Hunter Walpole, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Stealth +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp. Golden pearl (110 gp). Red-brown spinel (110 gp). 3 Alchemist’s fire. 3 Alchemist’s fire.


Social Check DCs


John Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear blue tank tops with green pants. His long red hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Regain custody of his daughter; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Disciplined, Gifted. Bonds: Job, Criminal record, Family. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

John Tinley, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 10 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 10 pp.


Social Check DCs


Norman Spaulding, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. He sports a long blonde beard, and similarly colored long hair. His amber eyes dart from person to person.

Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a mechanic, and taught him how to fix just about anything. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted, Persistence. Flaws: Shy. Bonds: Job. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Norman Spaulding, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 10000 cp.


Social Check DCs

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