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NPC Generator

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Advanced [show]


Miles Presley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. His brown hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has recently gotten a pet goose that steals things from people.

Motivation: He is unsatisfied with his job; and a rival would like him out of the picture

Ideals: Disciplined. Flaws: Impulsive. Bonds: Rich, Criminal record, Job. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Miles Presley, Male Human Fighter 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. Violet garnet (1400 gp). Chalcedony (20 gp).


Social Check DCs


Don Bentham, Male Human [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his bastard sword always slung over his shoulder, and he perpetually has his bastard sword ready. His white hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his father. After coming to the age of reason, Don took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Don Bentham, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Drogo Ashley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His golden hair is still thick. His eyes are violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Drogo was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Depressed, Lazy. Bonds: Attractive, Religious, Enemies. Occupation: Barber

Voice: Loud with bravado

Attributes [hide]

Drogo Ashley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 4 Acid flasks. 4 Acid flasks.


Social Check DCs


Gerard Palomarez, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, red, dusty cloak. He has a long white beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Bricklayer business at a young age. He helped his father out around the business and became quite the natural. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Gerard never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Job, In love. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gerard Palomarez, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 11 (+0)6 (-2)
Skills Athletics +2, History +5
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp.


Social Check DCs


Theobald Vance, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His golden hair is long and unkept. His eyes are a pleasant gray.

Personality: He is overprotective of those who hire his services. He can't help but pocket interesting objects he comes across

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Human conditions. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and a strong sense of loyalty to human people

Flaws: Ugly, Disease, Racist. Bonds: Guardian, Criminal record. Occupation: Painter

Voice: Hard of hearing, loud

Attributes [hide]

Theobald Vance, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp.


Social Check DCs

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