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Advanced [show]


Richard Norton, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is dressed in an above average manner. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His amber eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He is used to getting what he wants. In part because he is a meticulous planner.

History: His father raised him in a mountain cabin. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Bonds: Attractive, Nature, Immigrant. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Richard Norton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)17 (+3) 17 (+3)10 (+0)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common, Giant, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kyle Mitchell, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is long and auburn with streaks of white, and is pulled back with small white clips. His beard is white, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is almost excessively polite to everyone, even when angry. He is used to getting what he wants. In part because he is a meticulous planner.

History: Kyle was born in the east. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and nothing but the best is good enough for him

Ideals: Professionalism, Persistence. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Mercenary

Voice: French accent

Attributes [hide]

Kyle Mitchell, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)13 (+1) 16 (+3)15 (+2)
Skills Insight +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. 4 Thunderstones.


Social Check DCs


Reynard Branson, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear pastel clothing when he does not wear armor. His hair is white and curly. His green eyes are passionate and lively.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the east to a Dyer, Reynard learned a great deal about his mother's area of expertise. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a unemployed again

Ideals: Athletic, Gifted, Fighting. Bonds: Attractive, Job, Rich. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Reynard Branson, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)13 (+1) 16 (+3)9 (-1)
Skills Medicine +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp. 1 Masterwork Light steel shield.


Social Check DCs


Heward Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a yellow suit, black shirt, and blue tie. He carries with him a set of clubs on his belt, each one with a amber on the hilt. His blonde hair is styled in orderly dreadlocks. His fierce amber eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the west. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Fighting. Flaws: Emotional. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Heward Willoughby, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Orc, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Carnelian (80 gp). Rhodochrosite (14 gp). Eye agate (14 gp). 3 Holy water. 4 Smokesticks. 8 Acid flasks.


Social Check DCs


Charles Allerton, Male Human [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. His red hair is heavily combed to the left. He has brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Persistence, Gifted. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Ruler

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Allerton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills History +4, Stealth +1
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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