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NPC Generator

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Advanced [show]


Everard Spalding, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. This hazel eyed northerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He has a habit of throwing himself into exceedingly dangerous situations.

History: Everard lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love; and wants a kiss

Flaws: Impulsive. Bonds: Attractive, Family, Nature, Has a crush. Occupation: Laborer

Voice: Loud with bravado

Attributes [hide]

Everard Spalding, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +3, Insight +1
Senses Passive Perception 9
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Rolf Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. His red hair and beard is wavy and long. He is baby faced.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His childhood dream was to be a Assassin, but he was a colossal failure. He became a Painter soon after.

Motivation: He has a crush on the local Assassin; and he would like to get married and retire

Ideals: Philantrophist. Flaws: Mundane. Bonds: Religious, Job, Has a crush. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Rolf Mitchell, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)14 (+2) 16 (+3)10 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp. Blue quartz (10 gp).


Social Check DCs


Odo Alby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Sellsword. His brown hair is styled in orderly dreadlocks. His fierce hazel eyes like to dwell on things.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic, Fearful. Bonds: Job, Immigrant, Adventurer. Occupation: Sellsword

Voice: Spanish accent

Attributes [hide]

Odo Alby, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Dustin Oakley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. He wears his white hair up in a very large beehive style do. He has green eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a white middle class family as the only child. His father was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic, Mundane. Bonds: Rich, Mentor. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Dustin Oakley, Male Human Fighter 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


William Pickering, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has styled his brown hair well, parting it to the right. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.

History: Born in the west to a Ruler, William learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: To share knowledge with the world; and expand his business

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

William Pickering, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 9 (-1)13 (+1) 17 (+3)11 (+0)
Skills Religion +3, Stealth +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 50 pp.


Social Check DCs

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