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NPC Generator

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Advanced [show]


Raymond Brent, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears a brown coat over a green low-cut shirt, and a Stetson hat upon his head. His left hand appears badly burned and disfigured. His auburn hair is still thick. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Raymond was born in the north. At a young age he loved to build and create. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Persistence. Flaws: Insane. Bonds: Criminal record, Religious. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

Raymond Brent, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)18 (+4) 17 (+3)11 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Abyssal, Elven, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Bertram Carlton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown vest and prefers white and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair has been sun bleached extensively. His thin eyebrows rest above his beady violet eyes.

Personality: He dislikes all the random violence that takes place in the south. He is able to fit into much smaller and tighter spaces than normal.

History: Bertram was born the youngest of three triplets. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Carlton, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Miles Hale, Male Human [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a red and tan robe with the hood down, he is not a threatening figure. His brown hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 3 years old his parents immigrated from the west. He worked as a nervous Engraver and found it very stressful. He struck the Engraver job and began his own company from there.

Motivation: To be a Sculptor again; and sabotage a competitor

Flaws: Mundane, Forgetful. Bonds: Attractive, Immigrant, Job. Occupation: Engraver

Voice: American accent

Attributes [hide]

Miles Hale, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 13 (+1)15 (+2) 18 (+4)12 (+1)
Skills Acrobatics -1, Sleight of Hand -1
Senses Passive Perception 14
Languages Common, Draconic, Aquan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 100 gp.


Social Check DCs


Heward Harlow, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He carries with him a set of flails on his belt, each one with a amber on the hilt. He has moderate length black hair. His eyes, though not visible through his cowl, are amber.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing writing.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved out east to avoid the crime he committed. He hasn't been sleeping well lately.

Motivation: He seems to be bored by most things; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Artistic. Flaws: Insomniac, Mundane. Bonds: Family, Criminal record. Occupation: Dilettante

Voice: Nasally tone

Attributes [hide]

Heward Harlow, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)16 (+3) 15 (+2)5 (-3)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Gerard Heiser, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a tan shirt with thin brown vertical stripes and yellow pants. His whole body is exceptionally muscular. His silver hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Gerard was born on a far southern desert where he grew up under the tutelage of his father, an expert Spice Merchant. He got away from his former life and has fallen to alcoholism.

Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Sensitive, Addict. Bonds: Immigrant, Religious. Occupation: Spice Merchant

Voice: Speaks with a cold

Attributes [hide]

Gerard Heiser, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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