Raymond Cotton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his golden hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: Calm and collected, he is a well trained Gardener. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Slave. Occupation: Gardener
Voice: Australian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 6 (-2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: Just what you see.
Norman Weld, Male Human [Permalink]
Personal [hide]
Description: He typically wears violet cloth garments or leather armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a brown handlebar mustache and slicked back brown hair. His face is scarred and worn.
Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Norman studied abroad. He dropped out of school before completing his studies. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and expand his business
Ideals: Gifted, Logical, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Herbalist
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 800 sp.
Don Weld, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing the road beaten gear of a warrior. His hair is cut close to his head. He has blue eyes and a tan hat with a black feather.
Personality: A deeply religious man he believes everything happens for a reason. He is afraid of women and trembles around them
History: He was raised by priests from a young age. A freak accident while working with his Carpenter mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions.
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Religious, Mentor. Occupation: Shepherd
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
Kyle Lindsey, Male Human [Permalink]
Personal [hide]
Description: This man wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case, and sports empty pouches on his belt. His golden hair is cut short with large spiked bangs in the front. His green unseeing eyes seem to look past you.
Personality: Kyle wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is greedy; and his relatives are trying to arrange a marriage
Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Family, Rich. Occupation: Laborer
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Manfred Cromwell, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair, while still mostly white, has prominent grey streaks. His eyes are amber.
Personality: He has always had a great fascination with Human culture. He feeds upon the attention of others.
History: He was born in the west. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted druidic powers by his dying brother.
Motivation: Wants to raise his children well; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Racist. Bonds: Immigrant, Attractive, Religious, Family. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 15000 cp. 1 Everburning torch. 1 Antitoxin. 4 Acid flasks.
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