Nicholas Harrington, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is generally well dressed albeit a few years behind the times. His whole body is exceptionally muscular. His hair is red and curly. This hazel eyed northerner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Nicholas was born on a far northern plains where he grew up under the tutelage of his father, an expert Armorer. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Immigrant, Religious. Occupation: Armorer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 38000 sp.
Dustin Easton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person to random spaces in the air.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Attractive, Criminal record. Occupation: Sailor
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Chain shirt. 1 Breastplate. 1 Half-Plate.
Roger Shelley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a white and red handkerchief worn on his left side. He carries a battered dagger and tarnished rapier as well. He has black hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.
History: He was raised in a island tribe. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Nature, Immigrant. Occupation: Mason
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Thomas Stanford, Male Human [Permalink]
Personal [hide]
Description: He wears a simple blue robe with brown stripes complete with hood. He has relatively light skin and is very physically imposing due to his abundance of muscles. His small hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Thomas was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He struck the Carpenter job and began his own company from there.
Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Job, Adventurer. Occupation: Carpenter
Voice: Squeaky
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Hubert Kenley, Male Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a violet collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has wavy brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a very good compulsive liar and kleptomaniac.
History: From birth he was tutored by a cruel and relentless mentor. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Criminal record, Mentor. Occupation: Body Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
