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Solomon Thorpe, Male Human [Permalink]

Personal [hide]

Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. His silver hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Solomon was born with his father's beautiful face. Like his father and his brother before him, after school he went straight into learning to become a Stylist. He then took over the family business and is one of the better Stylist for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to open a new tavern

Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Stylist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Solomon Thorpe, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)16 (+3) 14 (+2)8 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Draconic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 15000 cp.


Social Check DCs


Anthony Acton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He is dressed in a clean violet cloak covering his clean studded leather. He sports a flattop hair cut. His violet eyes peer out from beneath his Stetson violet hat.

Personality: His tongue was cut out and he uses sign language. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered south to less war torn lands. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Flaws: Disease, PTSD. Bonds: Immigrant, Rich, Religious. Occupation: Barkeep

Voice: Excited and jittery

Attributes [hide]

Anthony Acton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 7 (-2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs


Richard Kent, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple brown line shooting up and back down, and carries daggers. He wears a deerstalker hat to cover his moderate length chestnut hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting, Justice. Flaws: Depressed. Bonds: Attractive. Occupation: Roofer

Voice: Jittery and nervous

Attributes [hide]

Richard Kent, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 6 (-2)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Raymond Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a top hat to cover his moderate length silver hair. He has a dull look in his brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Raymond took refuge in the old dungeon and found the beat up sai and armor he uses now. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Raymond never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Nature, In love. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Raymond Copeland, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)14 (+2) 18 (+4)12 (+1)
Skills History +4, Perception +6
Senses Passive Perception 16
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Thomas Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). His white hair is long and unkept. His eyes are likewise green.

Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Forgetful, Disease. Bonds: Rich. Occupation: Miller

Voice: Slurs words

Attributes [hide]

Thomas Bradshaw, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)17 (+3) 13 (+1)17 (+3)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Chain shirt. 1 Masterwork Heavy wooden shield.


Social Check DCs

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