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Advanced [show]


Roger Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears light armors faded through time and improper care. His right leg appears badly burned and disfigured. His silver hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Humans.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Sabotage a competitor; and a strong sense of loyalty to human people

Flaws: Racist. Bonds: Job, Poor. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Roger Eastaughffe, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)18 (+4) 14 (+2)15 (+2)
Skills Investigation +6, Stealth +1
Senses Passive Perception 12
Languages Common, Elven, Halfling, Sylvan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Alexandre Shelly, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with pastel pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He keeps his white hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He works hard and plays hard.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Flaws: Insane, Hedonist, Disease, Insomniac. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alexandre Shelly, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)16 (+3) 10 (+0)11 (+0)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Terran, Abyssal, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp. 1 Banded mail. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Aldous Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a warhammer on his belt. His brown hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady blue eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Miner

Voice: Farmer accent

Attributes [hide]

Aldous Beckwith, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)13 (+1) 9 (-1)17 (+3)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Bloodstone (70 gp). Malachite (5 gp). Chrysoberyl (60 gp). 1 Minor magic item.


Social Check DCs


Gerald Crawford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black shirt with thin red vertical stripes and white pants. His hair is long and auburn with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is frequently practicing swordplay.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Fighting. Bonds: Attractive, Enemies, Military. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Gerald Crawford, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Guy Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and red pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He carries with him a set of hammers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is golden and curly. He is very pretty but has cold, dead eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Bowyer business at a young age. A gifted student he started as a Stylist, but he got bored and became a Bowyer. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business; and he's looking for his big break

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Adventurer, Job. Occupation: Bowyer

Voice: Raspy

Attributes [hide]

Guy Rayden, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 9 (-1)18 (+4)
Skills Arcana +2, Intimidation +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. Jade (40 gp). Eye agate (5 gp). Golden pearl (40 gp).


Social Check DCs

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