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NPC Generator

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Advanced [show]


Heward Rutland, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. His brown hair is greying along the sides and has receded to reveal a widow's peak. His fierce hazel eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is skeptical of what others tell him and is slow to trust.

History: He was always a brilliant, if unscrupulous mind. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Heward's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Shy, Insane. Bonds: Attractive. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Heward Rutland, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)11 (+0) 9 (-1)14 (+2)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is bristling with hidden weapons, mostly shortbows and quarterstaffs. His golden hair, when down, is lengthy. His green unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Criminal record, Attractive, Poor. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Gerard Whitby, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kody Barney, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in a clean tan cloak covering his clean studded leather. He wears his brown hair up. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Kody wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a font of random trivia from the lore and stories he has discovered

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was granted necromantic powers by his dying brother.

Motivation: Human compassion.

Ideals: Disciplined, Logical, Gifted. Flaws: Racist. Bonds: Attractive. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Kody Barney, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills Stealth +2, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Odo Hayes, Male Human [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with tan pants. His brown hair is matted, messy, and big. His eyes are a pleasant amber.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the north to a Bookbinder, Odo learned a great deal about his mother's area of expertise. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He then took over the family business and is one of the better Bookbinder for hire.

Motivation: Many drow want him driven away; and sabotage a competitor

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Bookbinder

Voice: Hollow voice

Attributes [hide]

Odo Hayes, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 6 (-2)17 (+3)
Skills Athletics +4, Perception +0
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Hunter Lindsay, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He sports tan clothing, slightly heavier than average wear. He has a small bristly mustache and wavy blonde hair. His violet eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. Now he works as a painting tutor during his time off.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and expand his business

Ideals: Optimist, Artistic, Logical. Flaws: Impulsive. Bonds: Job. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Hunter Lindsay, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)17 (+3) 14 (+2)7 (-2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Infernal, Sylvan, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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