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Advanced [show]


Anselm Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries longswords. His brown hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Fighting, Professionalism. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Anselm Marleigh, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Ralf Kent, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. His black hair is lengthy. His blue eyes peer out from beneath his top brown hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 3 years later his spouse died after the birth of his son. Heartbroken, Ralf never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Addict, Insomniac. Bonds: Attractive, In love. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Ralf Kent, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 5 (-3)12 (+1) 10 (+0)8 (-1)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 sp. Tourmaline (120 gp). 1 Minor magic item.


Social Check DCs


Gerald Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tattered old clothes. His hair, while still mostly black, has prominent grey streaks. His blue eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: The child of eastern immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Gerald Coombs, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)8 (-1) 11 (+0)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Breastplate.


Social Check DCs


Kody Sheldon, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears very tight pants and wife beaters, though occasionally he sports a blue coat. His left leg appears badly burned and disfigured. His black hair is heavily combed to the left. His ears are large.

Personality: He is mildly Human supremacist, though he does not identify as such. He is lazy and tries to find solutions quickly.

History: He was born in the north, but his parents moved at a very young age to the east. Kody was born on a far northern island where he grew up under the tutelage of his father, an expert Interpreter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people.

Flaws: Ugly, Racist, Lazy. Bonds: Immigrant. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Kody Sheldon, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Insight +4, Stealth +0
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp. 1 Silk rope.


Social Check DCs


Alex Breeden, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is wearing the road beaten gear of a warrior. His skin is also unnaturally pale. He sports a long blonde beard, and similarly colored long hair. His eyes are likewise blue.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and human compassion

Ideals: Fighting, Logical. Flaws: Ugly, Racist, Antagonistic. Bonds: Religious. Occupation: Fisher

Voice: Creaky witch voice

Attributes [hide]

Alex Breeden, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)17 (+3) 14 (+2)16 (+3)
Skills Deception +5, History +5
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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