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Advanced [show]


Heward Elton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and is dressed in earthy colors with a grey and black handkerchief worn on his left side. His left hand appears badly burned and disfigured. His hair is auburn and curly. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gifted from a young age, Heward studied abroad. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Blacksmith for hire.

Motivation: To be a Mortician again.

Ideals: Gifted, Logical. Flaws: Ugly, Shy. Bonds: Job. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Heward Elton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears blue trousers with brown and black striped suspenders. He wears various colorful collared shirts. His long auburn hair reaches down to his waist. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Insomniac, Fearful. Bonds: Military. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Gerald Everly, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)7 (-2) 15 (+2)8 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Sard (30 gp). Obsidian (10 gp).


Social Check DCs


Henry Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears baggy grey pantaloons and a red scarf. He is bristling with hidden weapons, mostly scimitars and warhammers. His long red hair reaches down to his waist. He has green eyes and a grey hat with a red feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Bowyer profession.

History: He got into the Healer business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was granted druidic powers by his dying brother.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Bonds: Criminal record, Job, Family, Enemies. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Henry Birkenhead, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)15 (+2) 18 (+4)16 (+3)
Skills History +4, Stealth +2
Senses Passive Perception 14
Languages Common, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nicholas Hackney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright tan suits and hats. He sports a long brown beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Stylist born in the past three hundred years. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered dancing. He now owns his own business.

Motivation: He has comitted a past crime that haunts him to this day; and he is unsatisfied with his job

Ideals: Athletic, Artistic. Bonds: Attractive, Job, Criminal record, Mentor. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Nicholas Hackney, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Thomas Hayley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a violet suit, white shirt, and brown tie. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also hits on women, regardless of circumstances.

History: Born in the west his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss.

Flaws: Shy. Bonds: Attractive, Has a crush, Poor, Military. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Thomas Hayley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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