Peter Royal, Male Human [Permalink]
Personal [hide]
Description: This man very much looks the part of a Performer. He has a penchant for wearing a ring with an oversized opal on his right hand. He has no hair. His brown eyes dart from person to person to random spaces in the air.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Peter was born the youngest of three triplets. A gifted student he started as a Navigator, but he got bored and became a Performer. He has built up a small fortune and can afford his own way.
Motivation: Sabotage a competitor; and find a way to reverse the transformation of his sister
Ideals: Justice. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Performer
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2000 cp. 1 Breastplate.
Geoffrey Reid, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with feathered hat. He is physically well-built. His hair is cut close to his head. His eyes are blue.
Personality: His tongue was cut out and he uses sign language. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Geoffrey has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.
Motivation: To be a Mayor again; and a strong sense of loyalty to human people
Flaws: Disease, Racist, Insane. Bonds: Job. Occupation: Stableman
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 60 pp.
Godfrey Rodney, Male Human [Permalink]
Personal [hide]
Description: A 6'4" southern man, he dresses well, wearing green shirts, loose pants, and blazers most of the time. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the south. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: When he was but 3 years old his parents immigrated from the south. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Pacifist. Bonds: Attractive, Rich, Immigrant, Slave. Occupation: Farmer
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Kyle Ashley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man dresses in collared shirts and wears a proper scarf over his head. His white hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is overprotective of those who hire his services. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.
History: He was raised in a forest tribe. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has a rivalry with the Church that dominates his actions; and to clean up the streets
Ideals: Persistence. Bonds: Poor, Guardian, Nature, Religious. Occupation: Herbalist
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp.
Heward Mori, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray. His teeth are white and perfect.
Personality: He acts crazy and hedonistic. He is a very good compulsive liar and kleptomaniac.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Attractive, Criminal record, Family. Occupation: Assassin
Voice: Italian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
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