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NPC Generator

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Advanced [show]


Gunter Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered red stockings. His golden hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is frequently practicing swordplay.

History: He was born at the edge of vast plains. A gifted student he started as a Banker, but he got bored and became a Bricklayer. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and expand his business

Ideals: Logical, Impeccable. Bonds: Job, Military, Nature. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gunter Ashley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Acrobatics +0, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4

Possessions: 300 gp. Silver comb with moonstones (500 gp). Large well-done wool tapestry (500 gp). 1 Banded mail.


Social Check DCs


Tim Blakeley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Joker, Gifted. Bonds: Attractive, Family, Poor. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Tim Blakeley, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Lewis Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow coat over a blue low-cut shirt, and a deerstalker hat upon his head, and he perpetually has his scythe ready. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He has worked as a Barber like his mother before him.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Job, Nature. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Lewis Cholmondeley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 6
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)3 (-4) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -2 / 1d8-4, Grapple +0

Possessions: 3200 sp.


Social Check DCs


Alexandre Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with black highlights, and long violet pants that bunch up around his shoes. His hair is greying and his face has many wrinkles. His eyes are hazel and catlike.

Personality: He is calm most of the time but flees social interaction. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Alexandre lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He's since become an addict/alcoholic.

Motivation: To protect his home; and he is unsatisfied with his job

Flaws: Shy, Addict. Bonds: Family, Job, Guardian. Occupation: Bookbinder

Voice: Stutters

Attributes [hide]

Alexandre Beitz, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 16 (+3)8 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 4 Thunderstones. 1 Antitoxin. 4 Thunderstones.


Social Check DCs


Balimaar Woods, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. His broad hat is riddled with cuts and holes. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Money/treasure; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical. Flaws: Ugly, Greedy. Bonds: Job, Rich. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Balimaar Woods, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 14 (+2)9 (-1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Zircon (20 gp). Amber (90 gp). Jet (90 gp). Peridot (20 gp). 1 Half-Plate.


Social Check DCs

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