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NPC Generator

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Advanced [show]


Raymond Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is generally well dressed albeit a few years behind the times. His long red hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: Raymond is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Raymond was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He loathes his own lifestyle.

Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: Attractive. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Raymond Hadley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 11 (+0)7 (-2)
Skills Athletics +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Richard Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his chestnut hair in a flapper bob. His eyes, though not visible through his cowl, are hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of a Cook, who enjoyed hunting, Richard was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and to unite with his brother

Ideals: Optimist. Bonds: Rich, Family, Nature, Job. Occupation: Layabout

Voice: High pitched, excited

Attributes [hide]

Richard Blankley, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Athletics +4, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Manfred Kensley, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His hair is cut close to his head. He has blue eyes and a green hat with a red feather.

Personality: Manfred wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Manfred was raised in a hard working conservative environment. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Merchant.

Motivation: He is greedy.

Ideals: Entrepeneur, Disciplined. Bonds: Rich, Job, Nature. Occupation: Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Manfred Kensley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Brass mug with jade inlays (100 gp). 7 Acid flasks. 1 Everburning torch. 1 Alchemist’s fire.


Social Check DCs


Bernard Clayton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear brown pants and tee shirts and is in decent physical shape. His black hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Fighting. Flaws: Secretive, Disease. Bonds: Attractive, Adventurer. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Bernard Clayton, Male Human Fighter 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 8 (-1)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +4

Possessions: 300 gp. Hematite (10 gp). Deep blue spinel (1200 gp). Violet garnet (1200 gp). Red spinel (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many violet ritualistic tattoos. He dresses well, typically a more casual-formal manner. He wears a colorful flower in his red hair. He has violet eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Mason soon after.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult.

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Mentor, Job. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Odo Carlisle, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 40 pp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs

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