Justin Brixton, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. His golden hair is still thick. He has a tattooed face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He never wears the same outfit twice, unless he absolutely has to.
History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Artistic. Flaws: Greedy. Bonds: Rich, Attractive. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Ignan, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Bertram Vance, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tan tunic with white highlights, and long brown pants that bunch up around his shoes. He sports a long brown beard, and similarly colored long hair. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to work out more often; and to protect his home
Ideals: Athletic, Artistic. Bonds: Attractive, Immigrant, Nature, Guardian. Occupation: Jeweler
Voice: Dutch accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 13 (+1) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 400 gp. A miniature golden chest with tiny emeralds lining the top (140 gp).
Norman Halsey, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He got into the Fortune-teller business at a young age. From there he went from mercenary job to mercenary job. He's also a talented Masseuse, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Human people; and sabotage a competitor
Ideals: Extrovert. Flaws: Racist. Bonds: Attractive, Job, Adventurer. Occupation: Fortune-teller
Voice: Breathy voice
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Hubert Harper, Male Human [Permalink]
Personal [hide]
Description: He wears a simple blue robe with black stripes complete with hood. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born at the edge of vast plains. Hubert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle.
Ideals: Fighting. Flaws: Ugly, Depressed, Impulsive. Bonds: Nature. Occupation: Shipwright
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.
Guy Haley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'8" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is long and unkept. His brown unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.
History: Gifted from a young age, Guy studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Justice, Gifted. Flaws: Ugly, Disease. Bonds: Religious. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3
Possessions: 28000 cp. Jet (60 gp). Black opal (600 gp). Rock crystal (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!