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Advanced [show]


Lewis Kensley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears very tight pants and wife beaters, though occasionally he sports a white coat. He is tall, broad shouldered and powerfully built. He is bald on top and has large white tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Lewis Kensley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)8 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Charles Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears black painted combat armor at almost all times. He wears his silver hair down. His eyes are hazel and beady.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. Charles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Charles decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record. Occupation: Brewer

Voice: Spits and sputters

Attributes [hide]

Charles Winterbourne, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 3 (-4)9 (-1)
Skills Acrobatics +2, Insight -2
Senses Passive Perception 6
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Obsidian (14 gp). Chrysoprase (20 gp). Golden yellow topaz (300 gp).


Social Check DCs


Richard Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears blue painted combat armor at almost all times. His right hand appears badly burned and disfigured. His golden hair is singed and shortened. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Disease, Fearful. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Richard Eastaughffe, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Deception +6, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Sheldon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white costume with the symbols of magic on his torso and is in decent physical shape. His silver hair is thinning but still full. His skin is flawless and his amber eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Dilettante, but he got bored and became a Mason. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Bonds: Attractive, Slave, Job, Adventurer. Occupation: Mason

Voice: Pronounces O like U

Attributes [hide]

Lance Sheldon, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)16 (+3) 18 (+4)13 (+1)
Skills History +5, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 900 sp.


Social Check DCs


Percival Halsey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a robe, a symbol of luck around his neck, and a hammer on his belt. He has styled his black hair well, parting it to the right. He has a tattooed face.

Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the east

Ideals: Fighting, Optimist, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Percival Halsey, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)13 (+1) 8 (-1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 cp. 1 Minor magic item.


Social Check DCs

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