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NPC Generator

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Advanced [show]


Conrad Sutherland, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting clothing which further accentuates his frame. He has a long silver beard with little hanging trinkets. His brown eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.

History: Conrad was born with his father's beautiful face. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been saving his money to try and buy his sister's freedom.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a sailor and was forced into it by his family

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Job, Family. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Conrad Sutherland, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Diggory Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise amber.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He got into the Butcher business at a young age. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Butcher and was forced into it by his family.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Adventurer, Family, Job. Occupation: Butcher

Voice: Soothing and warm

Attributes [hide]

Diggory Cornish, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills History +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Carnelian (30 gp). Chrysoprase (30 gp).


Social Check DCs


Peter Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His moppish brown hair is in a traditional bowl cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: The child of northern immigrants he idolized his father. Peter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Peter decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the north, certain he would find work there.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant, Criminal record. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Peter Marlowe, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp. Star rose quartz (70 gp). Amber (70 gp). Chrysoberyl (70 gp). 3 Tanglefoot bags. 2 Thunderstones.


Social Check DCs


Miles Melancon, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He carries a battered bow and tarnished ceremonial dagger as well. He has done his best to style his auburn hair to look like a famous performer. His blue eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a small toy that he constantly fidgets with.

History: Miles was born the youngest of three triplets. His psionic abilities were realized during a raid on his village. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Sailor, and he later adopted a second son.

Motivation: To get a good night's sleep; and to unite with his sister

Ideals: Fighting, Gifted. Flaws: Addict, Insomniac. Bonds: Nature, Family. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Miles Melancon, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Athletics +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp. Gold and topaz bottle stopper cork (700 gp). Gold and topaz bottle stopper cork (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Lewis Alby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a brown suit. His hair is blonde, silky, and of moderate length. His blue eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He feeds upon the attention of others.

History: He was born in a small mountains village. Lewis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better kind of golem.

Motivation: He has comitted a past crime that haunts him to this day; and he's looking for his big break

Ideals: Impeccable. Bonds: Attractive, Nature, Adventurer, Criminal record. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Lewis Alby, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Red-brown spinel (40 gp).


Social Check DCs

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