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NPC Generator

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Advanced [show]


Ernest Lester, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. His auburn hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He works hard and plays hard.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While studying, he fell in love. They married and had a son. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Antagonistic, Hedonist, Mundane. Bonds: Attractive, In love. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Ernest Lester, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)9 (-1) 13 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Reynard Mitchell, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. He wears his silver hair down. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Apothecary, but he got bored and became a Locksmith. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Human artifacts is his passion; and expand his business

Ideals: Professionalism, Justice. Flaws: Ugly. Bonds: Job, Military, Adventurer. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Reynard Mitchell, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Backpack. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs


Shane Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a simple violet robe with brown stripes complete with hood. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is chestnut, silky, and of moderate length. His brown eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Hunter business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: Wants a kiss; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Guardian, Job, Has a crush. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Shane Staurheim, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Robert Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Barkeep does. His long red hair is drawn into a two foot long braid. His eyes are blue and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also is a firm believer in the manly ideal.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Impulsive. Bonds: Job, Mentor. Occupation: Barkeep

Voice: Posh accent

Attributes [hide]

Robert Clapham, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 6 (-2)11 (+0) 13 (+1)10 (+0)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1500 sp.


Social Check DCs


Alexandre Alby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair and beard is wavy and long. His gray eyes lackadaisically let the world flow into them.

Personality: Alexandre is depressed about a lot of things. He tends to be a nihilist. Alexandre enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of southern immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed, Hedonist. Bonds: Immigrant, Debt. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Alexandre Alby, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 17 (+3)13 (+1) 9 (-1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 70 pp.


Social Check DCs

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