Hubert Ainsworth, Male Human [Permalink]
Personal [hide]
Description: An older man who typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail, he is not a threatening figure. His hair is auburn, silky, and of moderate length. His eyes are violet.
Personality: His tongue was cut out and he uses sign language. He is obsessed with his god.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Religious, In love. Occupation: Sage
Voice: Russian accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Lance Harlow, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He has a large brown mantle and cape that has been intricately interwoven into his tan robe. His white hair is kept up in a ponytail inside a deerstalker hat. He wears an eyepatch.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Animals are drawn to him, and he is able to talk to them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Lance and his spouse have recently divorced.
Motivation: To get a good night's sleep.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 8000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Nicholas Gresham, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a long, green cloak. His white hair is matted, messy, and big. His eyes are blue and catlike.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.
History: Born in the north to a Adventurer, Nicholas learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Job, Rich. Occupation: Adventurer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Black opal (1000 gp). Black star sapphire (1000 gp). Coral (130 gp). Azurite (7 gp).
Drogo Digby, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears just a white suit. He is tall, broad shouldered and powerfully built. He has wavy auburn hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is witty, but his monotone delivery comes off as unnerving He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Weaver and found it very stressful. He's also a talented Layabout, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Joker, Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Weaver
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp.
Diggory Warwick, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He dresses like a well dressed Knight does. His chestnut hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Calm and collected, he is a well trained Knight. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born at the edge of vast forest. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Knight for the past few years.
Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and to be a ploughman again
Ideals: Logical. Bonds: Job, Nature, Adventurer, Enemies. Occupation: Knight
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp. Moss agate (5 gp). Carnelian (50 gp). Azurite (5 gp). 1 Masterwork Light wooden shield. 1 Half-Plate.
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