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NPC Generator

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Advanced [show]


Dean Wellington, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is cut jaggedly and amateurishly. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the north to a Interpreter, Dean learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and money/treasure

Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Rich, Job. Occupation: Interpreter

Voice: Dark and ominous

Attributes [hide]

Dean Wellington, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Athletics +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gilbert Bing, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he wears skinny pants and wears a brown and green robe with the hood down. He wears a feathered hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He seems to be bored by most things; and doesn't want to be a blacksmith and was forced into it by his family

Ideals: Philantrophist, Persistence, Gifted. Flaws: Mundane. Bonds: Family. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Gilbert Bing, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)9 (-1) 12 (+1)6 (-2)
Skills Arcana +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Guy Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright white hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To protect his home; and many gnolls want him driven away

Ideals: Persistence. Flaws: Mundane, Ugly. Bonds: Enemies, Guardian. Occupation: Interpreter

Voice: Squeaky

Attributes [hide]

Guy Eastaughffe, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Tourmaline (80 gp). Jet (80 gp). Blue quartz (4 gp).


Social Check DCs


Aldous Chatham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears tattered old clothes. He has a hunchback. He wears his brown hair down. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the west. He is lazy, self-centered, vain, and jealous.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Pacifist, Artistic. Flaws: Ugly, Selfish. Bonds: Family. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Aldous Chatham, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)12 (+1) 12 (+1)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gomory Winchester, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He carries a battered axe and tarnished hammer as well. His hair is long and brown with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Shy. Bonds: Military, Criminal record, Job, Family. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Gomory Winchester, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)15 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Black opal (400 gp). Silver pearl (160 gp).


Social Check DCs

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