Cory Charlton, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. His white hair is cut short. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.
Motivation: To get a good night's sleep; and marry his sister to traveling adventurers
Flaws: Insomniac, Antagonistic. Bonds: Mentor, Immigrant, Family. Occupation: Miller
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Auran, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp. Iolite (70 gp).
Richard Southey, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly sickles and tridents. His hair is white and curly. His gray eyes dart from person to person to random spaces in the air.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a small toy that he constantly fidgets with.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Glassblower and found it very stressful. He has worked as a Glassblower like his father before him.
Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and sabotage a competitor
Flaws: Antagonistic, Addict. Bonds: Criminal record, Religious, Job. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3100 sp.
Dustin Haley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With a patchy golden beard and wild golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: Overbrimming with self-confidence, Dustin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Gifted. Bonds: Poor, Enemies, Immigrant. Occupation: Bricklayer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Jocelyn Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses like a well dressed Adventurer does. He sports a flattop hair cut. His face is scarred and worn.
Personality: He has always had a great fascination with Human culture. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Jocelyn was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a Adventurer soon after.
Motivation: Regain custody of his daughter; and wants to raise his children well
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Job, Family. Occupation: Adventurer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Tiger eye turquoise (10 gp). Rhodochrosite (10 gp).
Gerald Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. His auburn hair is styled in orderly dreadlocks. His ears are large.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is skeptical of what others tell him and is slow to trust.
History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Layabout
Voice: Indian accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Infernal, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
