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NPC Generator

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Advanced [show]


Charles Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin pastel vertical stripes and red pants. He carries with him a set of scimitars, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. He has violet eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, Charles studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Tanner

Voice: Indian accent

Attributes [hide]

Charles Winthrop, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)15 (+2) 14 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bertram Brent, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is wearing the road beaten gear of a warrior, marred by sweets. His hair is black and very short. His green eyes are slightly larger than normal.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the east. He was taken as a slave by a traveling circus and forced to perform He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Flaws: Ugly, Addict. Bonds: Poor, Slave. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Bertram Brent, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 8 (-1)13 (+1) 17 (+3)13 (+1)
Skills Investigation +3, Stealth +0
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2400 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Richard Kendall, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Performer does. He is portly but not overly obese. His hair is auburn and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Calm and collected, he is a well trained Performer. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east to a Performer, Richard learned a great deal about his father's area of expertise. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has achieved small success as a Performer.

Motivation: He wants revenge against giants; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Enemies, Criminal record. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Richard Kendall, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)12 (+1) 17 (+3)7 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Everard Morton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. He has no hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, he is a well trained Stylist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the north. He helped his father out around the business and became quite the natural. He became a Stylist soon after.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Addict. Bonds: Job, Poor. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Everard Morton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)15 (+2) 16 (+3)10 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Charles Anderton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Bather. His white hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has never given up on his singing dream.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Hedonist, Disease. Bonds: Job, Family. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Charles Anderton, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)9 (-1) 11 (+0)10 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. Sard (60 gp). Rhodochrosite (8 gp). Freshwater pearl (8 gp).


Social Check DCs

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